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Video Games vs. Children
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Models for Aggressive Behavior: The Attributes of Violent Characters in Popular Video Games - article review
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The Whaling Ban Should Not Be Lifted
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Online Games On Teenagers Related Studies
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cold war
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Decision Making Nintendo
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The Sole MExican
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Techonology is Great
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N/A
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Bowling For Colombine
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Japan could be a potential market
3 / 711
The Growing Acceptance Of Violence
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Sd
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A Token Of Appreciation
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Sociology
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Michael Porters industry analysis
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China's Advantages Over Japan
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Violence and Video games
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A Troubled Generation
5 / 1444
Global Warming
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EA Sports Company Information
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Violent Video Games Affect on Youth Today
4 / 1049
Violent Video Games' Affect on Youth Today
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Japanese Auto Industry
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Investing In Aristocrat
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Economics in Poker
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School Violence
5 / 1359
Censorship in musice videos
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ARCADE GAMES HISTORY
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Toy “R” Us Japan (A)
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My Year of Meats
4 / 1035
Violence in Adolescents
1 / 236
Review of Sublime video
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Review Of Sublime Video
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IPTV
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WAR!!!
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Hiroshima & Nagasaki
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Professional Practice: Console Gaming
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DDR Ethnography
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Censorship
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History Of The Home Videogame Industry
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Examining Japanese Sports
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marketing
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Heliodisplay
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Lou Holtz 1980 "Do Right" speech
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Beer Pong Should be a National Sport
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TV Violence
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Videogames Violence
8 / 2254
Now and again
6 / 1663
vodafone
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budgeting
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The Effects Of Violent Video Games On Aggressive Behavior
7 / 1989
Differences in Japanese and U.S. Schools
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case study Denso
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Video Games: Toxic To Children
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netflix
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biatch
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Guitar
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Japanese Colonialism
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Geography Of Japan
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Desensitization To Violence
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The Japanese Colonial Legacy In Korea
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Doing Business with Japan
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Video Game
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asf
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Computer Animation
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The Role of the Emperor in WWII Japan
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afdafda
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Yahoo
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Bill Viola
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Media Violence
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What is a Game?
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3 / 650
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The Sniper
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The Sniper
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Effects of WW2
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Video games is not the cause
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narrativeandgames
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violent video games
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3 / 727
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3 / 801
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